So first I built a basic shape. This looks unfortunately like the drivers's cab of a German Minenraumer :

Still it does put the quad lascannons in a nice position. The tank still has sufficient clearance for almost any obstacle, and room for the ramp to open, and the marines can disembark under the cover of a lot of firepower. So it seems to work as I hoped.
Also it leaves plenty of room for the prow guns (Whatever I decide goes there - Plasma, Melta, Flamers or some kind of twin Avenger bolt cannon).
So I will keep going with this. If it really doesn't work I can always replace it - its not glued the the main full sections yet. I removed the upper walls as they just look blocky - the sides will angle in instead.
A quick test fit confirms a marine fits between the cockpit walls with a couple of mils of clearance. The resin in back is just a counterweight.
So the cockpit detail - this doesn't need to be complex as the marine himself will mostly get in the way.
I went to the trouble of foot pedals only to realise you'll never see them under the consoles.
So below is a final test fit with consoles and such. The quad las has a spotlight above and a remote sight from the command tank sprue behind. This is the driver's primary forward sight as there are no vision slits up there to provide a weak spot in the prow amour.
I think I'll move both crew pits further back an inch or so. Leave some room for the avionics or whatever tanks have instead.
The driver sits forward with fighter style HOTAS. The gunner is behind with a PS4 Dual Shock.
No comments:
Post a Comment