Wednesday, November 8, 2017

A close up of one of the light arrays. Lights courtesy of Blood and Skulls Industries. These are actually the smaller light and are about the same size as a Land Raiders (perhaps a mil or so bigger).


I'm just using blutack to test fit the doors. I know I can make them open and shut, but I;m not sure yet if they'll stay shut on their own. Another case of building it first to see if it works...




I decided to change up the sponson design slightly, after the Repulsor came out. The Repulsor is a mixed bag in my opinion - decent hull but daft GI Joe turret (VERY low tech for a Astartes tank) - but the mini turret above the doors got my attention. I really don't know that the HBolters are the final choice for these slots.but they'll do for now.




And that's where we stand at present. I will probably get the sponsons completed and attached next, but I have ideas for the ramp too. 



The problem is the upper hull. I really want to try a helicopter gunship style arrangement for the offset crew area, with a pilot and gunner sitting fighter style in a raised fuselage, above a nose mounted sensor pod and a chin turret (with quad lascannons) directly above the ramp. I dare to hope it will look like a hunderhawk Gunship tried to merge with the tank.

Unfortunately I suspect it won't work. I mean, I know I can build it, complete with driver and gunner in semi open cockpits if I want, like Bigglesworth (or Snoopy) versus the Red Baron. The problem is I bet it looks awful when I'm done. I just can't shake the feeling.

However the alternative is a Land Raider clone upper hull, which will be step too far I think. This tank has very strong visual links to the LR, but I don't really want it to be identical, like I just scaled up a template (too much like that already). So I'm going to mock a few bits up and I'll let you know how it goes.

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